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openclaw-workspace/memory/2026-03-09.md
2026-04-11 09:45:12 -05:00

2.4 KiB

2026-03-09 - Daily Notes

Projects Worked On

ROM Library Organization

  • Goal: Organize/categorize ~100K ROM files across multiple gaming systems
  • Library location: R:\ drive (38.8 TB)
  • Quick scan completed: 98,601 items, 1,701 GB total

Breakdown by Manufacturer:

  • Computers (C64, Amiga, etc.): 47,327 items, 61.89 GB
  • Arcade (MAME, Neo Geo): 12,951 items, 32.97 GB
  • Atari: 12,399 items, 2.56 GB
  • Nintendo: 12,017 items, 467.24 GB
  • Sony (PSX, PS3, PSN): 3,106 items, 672.40 GB
  • Sega: 2,747 items, 3.54 GB
  • Microsoft: 1,661 items, 0.05 GB

Top by count: Commodore 64 (24,349), Atari (10,935), ArcadePC (8,750), MAME (8,651) Top by size: PSN ISO Pack (672 GB), Nintendo 3DS (412 GB), TurboGrafx-CD (234 GB)

Scripts created:

  • tools/rom-quick-scan.py - Quick inventory (completed)
  • tools/rom-full-scan.py - Full scan with duplicate detection (running overnight)

Output files:

  • rom-inventory/rom-inventory.json - Quick scan results
  • rom-inventory/rom-full-*.json - Full scan results (pending)

Phase 2: Duplicate detection running overnight - MD5 hashing files under 50MB

Issues Encountered

  • Node gateway timeouts when running long scans (30s limit)
  • Sub-agent reliability issues - spawning background processes more reliable
  • Script escaping issues with f-strings in Python scripts

Decisions Made

  • Use folder counts for disc-based systems (PSX, PS2, etc.) instead of file counts
  • Hash only files under 50MB for duplicate detection (speed vs coverage)
  • Run full scan as background process, not sub-agent

Overnight Scan Results (2026-03-10 00:02)

Full Scan Completed

  • Total: 107,069 items (6,103 GB / 6.1 TB)
  • Duplicates Found: 4,790 duplicate sets (11,160 files)

Worst Duplicate Offenders:

  • ArcadePC MegaPack: 100 copies of same binary
  • M.A.M.E: 66 copies of big7.bin
  • PopCap games: 48-36 copies of various .bin files

Key Insight: Many duplicates are internal game data files (not actual ROM duplicates) - .bin files used across multiple games in:

  • ArcadePC MegaPack (100 copies of dialog data)
  • Abandonware DOS (map tiles reused across levels)
  • PopCap games (UI assets)

Action Items:

  • Review duplicate report for actual ROM duplicates vs internal game data
  • Consider excluding .bin files under 1MB from duplicate scanning (noise)
  • Cross-reference with No-Intro DATs for missing ROMs

Output File: rom-inventory/rom-full-20260310-000245.json (1.6 MB)